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Old Feb 16, 2010, 03:35 AM // 03:35   #1
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Default Ua???

Just wondering whats happening to GW monks now - they all seem to use UA with zero prot and about 5 heals - Heal spam ftl.

HB with prot spirit on that bar is surely better???
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Old Feb 16, 2010, 03:39 AM // 03:39   #2
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Hi,

You must be playing with bad players, otherwise I don't know why they're using UA with heal skills when prot skills are considerably more powerful with it.

But, actually, UA is rather amazing with prot skills and DH/HD. Even more so on a hero. You should try it out

Last edited by Karate Jesus; Feb 16, 2010 at 03:42 AM // 03:42..
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Old Feb 16, 2010, 04:06 AM // 04:06   #3
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UA is used in speedclears because pugs are terrible and need to be rezzed a lot. The tele rez can also be abused in a variety of ways.

Lol at KJ's guild
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Old Feb 16, 2010, 04:20 AM // 04:20   #4
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I've also seen monks with UA and only prot skills which isn't any good either. So yeah as mentioned, UA, divine healing/heaven's delight, prot spirit, and probably add shield of absorption, patient spirit, dwayna's kiss and something else.

Also UA does not boost the divine favor bonus and I don't know where people get the idea that prots are somehow stronger when you have UA.
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Old Feb 16, 2010, 05:19 AM // 05:19   #5
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Quote:
Originally Posted by Life Bringing View Post
UA is used in speedclears because pugs are terrible and need to be rezzed a lot. The tele rez can also be abused in a variety of ways.
This

Honestly, I find HB to be superior in strait up healing bars and WoH to be the superior choice in hybrids. Pugs are just bad and need rezzing, so they like UA.
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Old Feb 16, 2010, 05:27 AM // 05:27   #6
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UA is the popular choice for speed clears not because people die a lot, but because UA brings back party members with full energy. Take FoWSC for example, if one of my warriors bottoms out, he'll tell me to let him die. That way he's back to full for the next spike.
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Old Feb 16, 2010, 05:30 AM // 05:30   #7
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Quote:
Originally Posted by madriel222 View Post
UA is the popular choice for speed clears not because people die a lot, but because UA brings back party members with full energy. Take FoWSC for example, if one of my warriors bottoms out, he'll tell me to let him die. That way he's back to full for the next spike.
This just takes us back to pugs are terrible. A good warrior should never run out of energy. Bad example, good point. Extremely useful for city wall in doa.
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Old Feb 16, 2010, 05:52 AM // 05:52   #8
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Off topic, but when is a HB straight healer bar ever good? That PvX bar is garbage. Actually, that UA bar looks like trash as well. Do PuGs really run this stuff?
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Old Feb 16, 2010, 06:23 AM // 06:23   #9
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Originally Posted by MisterB View Post
Off topic, but when is a HB straight healer bar ever good? That PvX bar is garbage. Actually, that UA bar looks like trash as well. Do PuGs really run this stuff?
HB hasn't been updated since ursan days. I've never agreed with the UA bar, but people won't let me change it.
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Old Feb 16, 2010, 07:11 AM // 07:11   #10
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UA is a dead build that doesn't offer much. Just make an elementalist already.
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Old Feb 16, 2010, 07:41 AM // 07:41   #11
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When i go pve with couple of friends ad they ask me what should we run in monks bar, i always propose the 2 following bars (sorry but i cant be bothered to type in gwbb language :P ):

OwYT04HCVCZQjoBseIHcTb6LgAA

OwYT04HCVCZQjoBULKHcTb6LgAA

If your team is good, you wont be needing too much heal party because (people will know how to avoid dmg) frontliners will absorb the most dmg with prot spirit+high armor+spirit bond. Anyway, if your going to play in a area were you think it will be needed heal party, just bring a spirit spamar wih LIFE SPIRIT (restoration attribute) and PROTECTIVE WAS KAOLAI. For instance, your rit could be somethign like this: OAOj8MgcIPzzh548sVOvmfzLGA. With this bar you will have not only dmg but healing suport for your monks and defensive devices to help ur monks to survive and heal/prot w/o many troubles.

I find pve really easy in the way you just need to prot spirit and spirit bond ur frontline and they have to tank stuff using walls and the terrain on advantage of ur party.


About that UA bar for FOWSC i supose its the "best" for nowadays PUGs becuse:

1. people die alot,

2. Acordingly to the FOWSC philosofy, players are doing fast, clean and almost untouchable spikes that would clear the groups in 2 or 3 hits. Being so, prots would be rather useless (attention here: read what i write! Dont read: prots are useless in general pve)

3. 50% more healing is freasonably good when u absolutely NEED to have a rez on a monk bar.

PS: to read the bars i gave you, just go on wiki because i know there is a decoder somewhere to read that code, but i dunno where it is and i cant be bothered to gloogle it. I had enough useless work by this time, because people will ignore my post as they usually do... doesent matter anyway.

cheers
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Old Feb 16, 2010, 09:16 AM // 09:16   #12
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wuuts with the healing? who the hell uses heals in SC's? if u need one FEAST OF SOULS. thats it. Ua on mop bar because he doesnt need an elite and in that way u can kick out a monk spot. seriously who heals in pve anyway? add hero's-_- in sc's = Feast of Souls and Ua for quick ress vs boss spikes. WoH / HB is only usefull in balanced/physway's
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Old Feb 16, 2010, 09:36 AM // 09:36   #13
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If you bring 2 heroes with UA, the rest of your team can consist of hammer Eles or Way of the Empty Bar Assassins or whatever crap you can think of and you'll still pretty much never wipe.
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Old Feb 16, 2010, 09:49 AM // 09:49   #14
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With UA on Tahlkora's bar, I don't die. I get -15%dp and full health and energy. That's the beauty of it, it is op and underused at the same time.
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Old Feb 16, 2010, 12:48 PM // 12:48   #15
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also when you res a perma with ua he can go to sf and that will mayby once save the run.
i exp that once.
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Old Feb 16, 2010, 04:02 PM // 16:02   #16
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The insta, full energy res is good for pugs(or any dead person for that matter)....when you dont want to use your expensive (:P) scrolls, and with the usual res's you cant combat res safely, and rebirth is purely for a wipe recovery situation..

Quote:
Originally Posted by Cuilan View Post
UA is a dead build that doesn't offer much. Just make an elementalist already.
Monks still have a place, Er's are powerful but limited!
They dont clean well, or mop up annoying small packet damage/party pressure..they just stop people from exploding, but they do that VERY VERY well! But id prob want to take a smiter over a Ua for that role in any case (plus soh <3 for the melee from smiting)
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Old Feb 16, 2010, 04:37 PM // 16:37   #17
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It's an 10 second recharge instant teleport res that brings up people with full energy and health.
From team perspective with some tactics this is not a bad choice.
Have someone die low on energy, res and they are back full.
Not that many energy management spells can handle this.

However, I think it's more because of the current PUG meta's for speed clears and such. Why protting when the tank is invulnerable? Sure, someone might die once in a while but that's why you have the instant res. So not a high risk on a total team wipe.

People see it work in one environment (SC) and figure it will work as good in another environment. That's not always true, but for a lot of PvE it will do.
Specially when the team is fairly defensive anyway, which is true for many PUG teams.
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Old Feb 17, 2010, 01:48 AM // 01:48   #18
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UA is a remarkably good rez. Insofar as your team needs a remarkably good rez, it's a useful skill. Otherwise it's garbage. I'd say that there are few places where I'd rather take a remarkably good rez than solve the team problems that cause me to need a remarkably good rez -- mostly insoluble problems with H+H AI and maybe looong areas with no rez shrines.

Quote:
Originally Posted by MisterB View Post
Off topic, but when is a HB straight healer bar ever good? That PvX bar is garbage. Actually, that UA bar looks like trash as well. Do PuGs really run this stuff?
The UA bar is a flaming piece of crap. It gives up a pip of energy regen to boost heals, then largely neglects putting heals on the bar. Heaven's/Divine are crap with 15sec recharges. The bar doesn't even have a spot heal. On the other hand, by being so bad at keeping people alive, it makes UA that much more useful....

The HB bar isn't at the same level of awful. It's got problems, but it's on the right track (at least so far as HB has a right track to be on). Drop the rez for PS/Aegis/SoL/e-management; consider changing GoLE to Selfless/AoS/SigOfRejuv; change SoA to PS/Aegis/SoL; consider changing Dismiss to PS/Aegis/SoL/hex removal; and the end result would be passable.
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Old Feb 18, 2010, 05:44 AM // 05:44   #19
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Originally Posted by Chthon View Post
The UA bar s a flaming piece of crap. It gives up a pip of energy regen to boost heals, then largely neglects putting heals on the bar. Heaven's/Divine are crap with 15sec recharges. The bar doesn't even have a spot heal. On the other hand, by being so bad at keeping people alive, it makes UA that much more useful....
Seems the local kids from pvx have just clocked on to the fact the UA bar they all 5-5'd is arse and are now questioning wtf its doin in the 'great' section...

good times...Id probably use a UA bar for some idiot super safe resbot hybrid bar for pugging, or maybe some kind of cond/hex cleaner hybrid...other than that, id run ap/smite/woh instead.

Quote:
Originally Posted by Chthon
The HB bar isn't at the same level of awful. It's got problems, but it's on the right track (at least so far as HB has a right track to be on). Drop the rez for PS/Aegis/SoL/e-management; consider changing GoLE to Selfless/AoS/SigOfRejuv; change SoA to PS/Aegis/SoL; consider changing Dismiss to PS/Aegis/SoL/hex removal; and the end result would be passable.
Aye agreed, sadly the bar is still really cramped though, hard to fit your 2 spot heals, party heal, prots and clean up with enough juice to fuel both HP and PS on there without a lot of compromise ( And if you dont spec for heal party, then you better off with a Woh bar...no?)
My self i dont use the damn thing..ugh..bad times..

Last edited by maxxfury; Feb 19, 2010 at 12:33 AM // 00:33..
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Old Feb 18, 2010, 08:37 PM // 20:37   #20
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Max,

I noticed you added "on PvX" to my comment about that particular UA bar, as if to imply that a good UA bar is possible, but you also said don't use HBoon because the bar is too cramped. While it's not something I put much thought into, I cannot imagine a UA bar that's really much different from a HBoon bar aside from the rez effect. I'd think all UA bars would have exactly the same barspace problems as HBoon bars. Care to enlighten me?
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